

Oh, right: at first it seems as if there's a full overlap between properties when looking at the 'Shaping' pane and the 'Parameters' pane. Interesting question IMO! I actually learned something new here. See also the "Save as." section in the file menu. This seems to reflect your situation guess I was both right and wrong at the same time ) While morphs are indeed methods to change the physical appearance of a figure / mesh, shaping is the method of applying one (or more) morphs to a figure and then optionally saving all of that, which gets you a shape preset.


Unfortunately the only way to make a morph that I know is to use an external 3D editor to physically change your figure.Īlas, the idea puzzled me so I did some digging of my own into the documentation and it would seem that you're looking for shaping and setting up shaping presets. Creating a morph which contains all your changes would be an easy way to save your customization and then apply it onto others. Although I'm not 100% sure here my suggestion would be to look into morphs.
